How The Callisto Protocol’s Animations Came To Life With Motion Capture | Ars Technica

From Ars Technica.

Ars Technica returns to the headquarters of Striking Distance Studios to join Dead Space creator Glen Schofield and his team on their state-of-the-art motion capture stage as they create the ferocious character animations found in their upcoming release ‘The Callisto Protocol.’

Connect with Ars Technica:
Visit ArsTechnica.com: http://arstechnica.com
Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica
Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos
Follow Ars Technica on Twitter: https://twitter.com/arstechnica