How The Callisto Protocol’s Animations Came To Life With Motion Capture | Ars Technica
From Ars Technica. Ars Technica returns to the headquarters of Striking Distance Studios to join Dead Space creator Glen Schofield and his team on their state-of-the-art motion capture stage as they create the ferocious character animations found in their upcoming release ‘The Callisto Protocol.’ Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on…