From SciShow.
Whether you’re trying to play Dungeons and Dragons or one of the many other TTRPGs out there, there’s a good chance your last campaign failed because there were simply too many adventurers in the party. And by "too many" I mean, like, four. It turns out scheduling really *is* that hard.
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Sources:
https://docs.google.com/document/d/e/2PACX-1vQdAWqhUJ8ZZC2wQmKJxSoGBfs-Wol9m4Us02ew1psTu7gkIJqJaowPB7tRO6MdUH0CLm4as4dNhqvL/pub