Make your GPU faster for $7 (REAL)

From Linus Tech Tips.

Join us and over 70 million players in one of the most comprehensive vehicle combat games EVER MADE! Check out War Thunder for free today on PC, Console, and Mobile using our links!

PC/Console: https://playwt.link/linustechtips

Mobile: https://wtm.game/linustechtips

Check out these creators for more lossless scaling and reshade content like the ones featured in this video
https://www.youtube.com/@beyondthehype
https://www.youtube.com/@jagadhie

Dive into the world of Lossless Scaling, the fantastic app that brings upscaling and frame generation to ANY graphics card, old or new, high end or BUDGET! This $6.99 software can multiply** your FPS and enhance game performance across a vast library of titles, even those without native DLSS or FSR support. Discover its unique ability to run on a secondary GPU or integrated graphics, freeing up your primary card. Learn about various scaling methods like LS1, FSR, NVIDIA Image Scaling, Integer Scaling, xBR, and Anime4K. Unlock hidden performance and prolong your GPU’s lifespan with this affordable, single-developer solution.

Discuss on the forum: https://linustechtips.com/topic/1619009-make-your-gpu-faster-for-7-real/

► GET OUR MERCH: https://lttstore.com
► GET EXCLUSIVE CONTENT ON FLOATPLANE: https://lmg.gg/lttfloatplane
► GET A VPN: http://www.piavpn.com/linus
► SPONSORS, AFFILIATES, AND PARTNERS: https://lmg.gg/partners

Purchases made through some store links may provide some compensation to Linus Media Group. Affiliate links powered in part by https://affilimate.com/

Linus Sebastian is an investor in Framework Computer, Inc

CHAPTERS
—————————————————
0:00 Intro
0:57 Sponsor
1:18 Lossless Scaling demo in Doom
3:47 Fixed vs. adaptive frame generation
5:04 Flow scale & performance tweaks
6:07 How Lossless Scaling works
8:01 Compatibility, secondary GPUs, and use cases
10:25 Tweak, tweak, and tweak some more
14:26 Scaling for retro and anime
15:36 Trying FSR
19:42 Testing on unsupported games (Halo Infinite)
21:01 Adaptive frame gen
22:10 Final thoughts
23:09 Sponsor
23:57 Credits