From “Story Mode”. ( YouTube / Nebula )
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In this video we talk to Studio Design Director Josh Sawyer and Lead Creative Designer John Gonzalez to explore why Fallout: New Vegas is famous for its freedom. In New Vegas you can go anywhere and be anything, yet the game still manages to tell a cohesive story. It accomplishes this by offering the player meaning choices and through the clever design of the reputation system.
Special Thanks
Josh Sawyer
John Gonzalez
Founder-level Patrons
Sharon Fagen
Arne Meyer
Kunal Nayyar
Susan O’Connor
Producers
Vince Major (https://twitter.com/VinceMajor)
Wyatt Strain (https://twitter.com/wyattari)
Michael Tucker (https://twitter.com/michaeltuckerla)
Writers
Brian Bitner (https://twitter.com/BrianBitner)
Alex Calleros (https://twitter.com/Alex_Calleros)
Editors
Alex Calleros
Game Capture Artist
Wyatt Strain